Commit Graph

2 Commits

Author SHA1 Message Date
cff1c148de 更新实施计划索引添加 Game Economy 阶段
- implementation-plan.md 新增 Phase 1d Game Economy 索引
- 更新总体进度表、依赖图、成功标准
- 链接到 gamification-server-plan.md 和 GAMIFICATION_DESIGN.md
- Success Criteria 新增游戏化相关验收条目
2026-05-13 22:20:07 +08:00
b872b1cad9 feat: implement Phase 1b core features and Phase 1c commercialization
Phase 1b — Core Features:
- Huawei ID Kit login (token exchange + user info) with guest mode
- Quiz engine: randomized questions, distractor shuffling, answer verification
- XP service with combo bonuses (3/5/10-hit streaks), daily reset
- Streak service: >=3 correct/day, freeze, UTC date handling
- Hearts service: 5/day, 30min auto-restore, Pro unlimited
- 50 quiz questions across 3 categories (history/drama/crosstalk)
- 13 skill tree chapters with linear progression
- Idempotent seed import script (categories → skill tree → questions)
- 7 admin CRUD services (questions, categories, knowledge cards,
  skill tree, users, stats, feedback) with Zod validation
- All routes use Zod schema validation, /auth/me endpoint

Phase 1c — Commercialization:
- Leaderboard with live XP ranking, 10 tiers, weekly settlement
- Achievement system with 15 seed achievements and condition checking
- Huawei IAP receipt verification + subscription management
- Differentiated rate limiting (auth 10/min, quiz 60/min)
- Admin audit logging middleware

Infrastructure:
- Vitest test framework with DB mock utilities (19 tests passing)
- 12 DB tables (5 new: question_ratings, user_feedback, achievements,
  user_achievements, leaderboard_snapshots, subscriptions, admin_audit_log)
- TypeScript strict mode: zero errors
2026-04-09 00:12:12 +08:00