duoqi-api/CLAUDE.md
Wang Zhuoxuan b2e5b8f789 docs: 补充 POST /v1/auth/link 接口文档与 CLAUDE.md 项目约定
- 新增 /auth/link 游客账号关联接口的完整 API 文档
  (认证表、请求/响应格式、场景说明、幂等保证、错误码 CONFLICT)
- CLAUDE.md 补充相关项目引用和编码行为约定
2026-05-24 00:41:39 +08:00

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CLAUDE.md — duoqi-api

多奇服务端 API基于 Fastify + TypeScript + Drizzle ORM + MySQL 8.0+ 包管理器:bun(禁止使用 npm

项目概述

多奇Duoqi是游戏化知识闯关学习平台。duoqi-api 是三端HarmonyOS / Flutter / Web共享的后端服务从 Phase 1 起即为 HarmonyOS 客户端提供 API 支持。

相关项目

  • duoqi-flutter: ../duoqi-flutter/, Flutter 客户端代码库.

技术栈

层面 选型 说明
后端框架 Fastify 5 高性能,内置 JSON Schema 验证TypeScript 友好
ORM Drizzle ORM 轻量、类型安全,src/db/schema.ts 为唯一真相源
数据库 MySQL 8.0+ 阿里云 RDS
认证 @fastify/jwt 自建 JWT华为 ID Kit + 游客模式)
校验 Zod 环境变量 + 请求体校验(所有路由已接入 Zod
测试 Vitest 单元测试框架19 个测试全部通过
运行时 Node.js (ESM) "type": "module"import 使用 .js 后缀

Quick Start

bun install                    # 安装依赖
cp .env.example .env           # 复制环境变量模板,填入实际值
bun run dev                    # 启动开发服务器,默认端口 3000

必填环境变量:DATABASE_URL, JWT_SECRET, ADMIN_TOKEN

开发命令

bun run dev          # 启动开发服务器tsx watch 热重载)
bun run typecheck    # 类型检查tsc --noEmit
bun run build        # 编译到 dist/
bun run test         # 运行测试vitest run
bun run db:push      # 推送 schema 到数据库(开发用)
bun run db:generate  # 生成迁移文件
bun run db:migrate   # 执行迁移
bun run db:seed      # 导入种子数据(分类 → 技能树 → 题目 → 成就)
bun run db:studio    # Drizzle Studio数据库可视化浏览器
bun run lint         # ESLint 检查

项目结构

src/
├── index.ts                # 入口Fastify 实例 + 插件注册 + 路由挂载
├── db/
│   ├── client.ts           # 数据库连接mysql2 pool + drizzle
│   └── schema.ts           # 全部 15 张表定义(唯一真相源)
├── types/                  # TypeScript 类型auth, quiz, user, api
├── utils/
│   ├── config.ts           # 环境变量Zod 校验,启动时 fail-fast
│   └── errors.ts           # AppError 层级 + 统一错误处理器
├── middleware/
│   ├── auth.ts             # JWT 认证(排除公开路径和 admin 路径)
│   ├── admin-auth.ts       # Admin token 认证(/v1/admin/* 路径)
│   ├── audit-log.ts        # Admin 操作审计日志
│   └── request-logger.ts   # 请求耗时日志
├── services/               # 业务逻辑(按领域分目录)
│   ├── auth/               # jwt, guest, huawei-id-kit, phone
│   ├── quiz/               # quiz-service出题引擎 + 答题验证)
│   ├── progress/           # progress, streak, xp, hearts
│   ├── gamification/       # leaderboard, achievement
│   ├── payment/            # huawei-iap, subscription-service
│   └── admin/              # 7 个管理端 CRUD 服务
│       └── question, category, knowledge-card, skill-tree,
│           user, stats, feedback
├── routes/                 # 路由(薄层,调 service + Zod 校验)
│   ├── health.ts, auth.ts, quiz.ts, progress.ts
│   ├── gamification.ts, payment.ts
│   └── admin/              # 管理端路由duoqi-admin 调用)
│       └── index, auth, questions, categories, knowledge-cards,
│           skill-tree, users, stats, feedback
└── __tests__/              # 测试Vitest + DB mock
    ├── setup.ts, smoke.test.ts
    ├── helpers/db-mock.ts
    └── services/           # 单元测试auth, quiz, progress
content/                    # 种子数据JSON
├── categories.json, skill-tree.json, achievements.json
├── history.json, drama.json, crosstalk.json
db/seeds/index.ts           # 幂等种子导入脚本

编码约定

  • 路由只做参数提取和响应格式化,业务逻辑在 services/
  • 响应格式统一{ success: boolean, data: T | null, error: { code, message } | null }
  • 分页响应:额外包含 pagination: { total, page, limit }
  • 不可变数据Object.freeze() 或返回新对象,不修改入参
  • 错误处理:抛出 AppError 子类(NotFoundError, ValidationError 等),由 errorHandler 统一捕获
  • 环境变量:所有配置通过 src/utils/config.ts 读取Zod 校验),禁止直接读 process.env
  • 导入后缀ESM 项目,本地导入必须带 .js 后缀(import { x } from './foo.js'

API 约定

  • Base URL: /v1
  • 认证:Authorization: Bearer <jwt>(公开端点:/v1/auth/*, /v1/health
  • Admin 认证:Authorization: Bearer <admin_token>/v1/admin/*
  • JWT 有效期access_token 1h, refresh_token 30d

其他约定

Behavioral guidelines to reduce common LLM coding mistakes. Merge with project-specific instructions as needed.

Tradeoff: These guidelines bias toward caution over speed. For trivial tasks, use judgment.

1. Think Before Coding

Don't assume. Don't hide confusion. Surface tradeoffs.

Before implementing:

  • State your assumptions explicitly. If uncertain, ask.
  • If multiple interpretations exist, present them - don't pick silently.
  • If a simpler approach exists, say so. Push back when warranted.
  • If something is unclear, stop. Name what's confusing. Ask.

2. Simplicity First

Minimum code that solves the problem. Nothing speculative.

  • No features beyond what was asked.
  • No abstractions for single-use code.
  • No "flexibility" or "configurability" that wasn't requested.
  • No error handling for impossible scenarios.
  • If you write 200 lines and it could be 50, rewrite it.

Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify.

3. Surgical Changes

Touch only what you must. Clean up only your own mess.

When editing existing code:

  • Don't "improve" adjacent code, comments, or formatting.
  • Don't refactor things that aren't broken.
  • Match existing style, even if you'd do it differently.
  • If you notice unrelated dead code, mention it - don't delete it.

When your changes create orphans:

  • Remove imports/variables/functions that YOUR changes made unused.
  • Don't remove pre-existing dead code unless asked.

The test: Every changed line should trace directly to the user's request.

4. Goal-Driven Execution

Define success criteria. Loop until verified.

Transform tasks into verifiable goals:

  • "Add validation" → "Write tests for invalid inputs, then make them pass"
  • "Fix the bug" → "Write a test that reproduces it, then make it pass"
  • "Refactor X" → "Ensure tests pass before and after"

For multi-step tasks, state a brief plan:

1. [Step] → verify: [check]
2. [Step] → verify: [check]
3. [Step] → verify: [check]

Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification.